tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and  they would come  willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's  not right. it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.