tell them you need to  take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they  would  come willingly. back in 
 the  dome,  what   they  give   you  for 
 eating... it's  not right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.