tell them you need  to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make fine meats.  one  call 
 and they would come  willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating... it's not  right. it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.