¨,~;=%@# #@#&%=;~,¨
¨,~;=%@# #@#&%=;~,¨
¨¨¨¨¨~=% #&%=~¨¨¨¨¨
¨¨¨,,,~;%& &%;~,,,¨¨¨
¨,~;=%@# #@#&%=;~,¨
¨,~;=%@# tell them you need to take a call, and #@#&%=;~,¨
¨¨,,;=%%&@ go south. sneak between the houses, @&%%=;,,¨¨
¨,~;=%@# getting smaller as you go. #@#&%=;~,¨
¨,~;=%## cross the train tracks... ###&%=;~,¨
¨,~;=%&& exit the western industrial dome. #&&&%=;~,¨
¨¨¨~;=%@ @#&%=;~¨¨¨
¨,~;===%&@ as you push through the thicker snow @&%===;~,¨
¨,~;=%@@ outside, you become a witch again. @@#&%=;~,¨
¨,~;=%## shapes in the dirt become runes. ###&%=;~,¨
¨,,,;==%%& pawprints become hidden families. you &%%==;,,,¨
¨¨¨¨¨¨~==& adjust your course. &==~¨¨¨¨¨¨
¨,~;=%## ###&%=;~,¨
¨,~;=%@# the ermines make fine meats. one call #@#&%=;~,¨
¨¨¨¨¨~~==& and they would come willingly. back in &==~~¨¨¨¨¨
¨,~;%@## the dome, what they give you for ##@#&%;~,¨
¨¨¨,~~;%#@ eating... it's not right. it's nothing @#%;~~,¨¨¨
¨,~;=%@# you can feed on, not really. #@#&%=;~,¨
¨¨¨¨¨,~==& &==~,¨¨¨¨¨
¨,~;=%#@ but it's likely you're still under @##&%=;~,¨
¨,~;=%@@ observation. south is a weird direction @@#&%=;~,¨
¨,~;=%@@ and so you probably warrant some @@#&%=;~,¨
¨¨¨¨¨~;=&& attention. interacting with the &&=;~¨¨¨¨¨
¨,~;=%## wildlife is out of the picture. ###&%=;~,¨
¨,~;==== #&====;~,¨
¨,~;=@## you adjust your course. ##@#&=;~,¨
¨,~=%@## ##@#&%=~,¨
¨,~;=%@# #@#&%=;~,¨
,~;=%@## ##@#&%=;~,
¨,~;=%&@## ##@&%=;~,¨
¨,~;=%%# ##&%%=;~,¨
¨,~;=%@# #@#&%=;~,¨