tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push  through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would  come willingly.  back in 
 the  dome,  what  they   give  you   for 
 eating... it's not right.  it's  nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.