tell  them  you need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and they would  come  willingly. back in 
 the   dome,  what  they   give  you  for 
 eating... it's  not right.  it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.