tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine  meats. one call 
 and they would come willingly.  back  in 
 the   dome,   what  they  give  you  for 
 eating... it's not right.  it's  nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.