tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make  fine meats. one call 
 and they would come  willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating...  it's not right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.