tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and  they  would come willingly. back in 
 the  dome,  what  they  give   you   for 
 eating...  it's not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.