,,~;*$@@@# #@@@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,,,~;;*$@ @$*;;~,,,,
,,,,,,;$$¶ ¶$$;,,,,,,
,,~;*$@¶## train dream ##¶@$*;~,,
,,~;*$$$@¶ ######,,,,,~,,,,##################### ¶@$$$*;~,,
,,~;*$@¶## ;;; ##¶@$*;~,,
,,~;*$@¶## ~ ##¶@$*;~,,
,,~;*$@¶## ~ ##¶@$*;~,,
,,~;*$@¶¶# #¶¶@$*;~,,
,,~;*$@¶## (situation) ##¶@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,~;*$@### you find yourself in a rift - a ###@$*;~,,
,,,,~~*@¶# clearing, narrow but immeasurably long. #¶@*~~,,,,
,,,,~~;$¶# to your sides are walls made of trees, #¶$;~~,,,,
,,~;****@¶ thick and ready to swallow you. the sun ¶@****;~,,
,,~;$@¶### is nowhere to be seen, but nontheless ###¶@$;~,,
,,,,~~*$@@ it is very bright - the air feels light @@$*~~,,,,
,,~;*$@¶## blue, almost white. ##¶@$*;~,,
,,~;*@¶### ###¶@*;~,,
,,~;;;$$¶¶ along the span of the clearing lay two ¶¶$$;;;~,,
,,~;*$@¶## parallel silvery lines, dark hard ##¶@$*;~,,
,,,~;;;**@ metal. somehow you can see how heavy @**;;;~,,,
,,~;*$@¶## they are. ##¶@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,~;*$@¶## they emit a high pitched whine... ##¶@$*;~,,
,,,,~;**$¶ ¶$**;~,,,,
,,~;*$@¶## ~ ##¶@$*;~,,
,,,,~;*@@¶ ,,*,, ¶@@*;~,,,,
,,~;*$@¶## ~ ##¶@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,,,,~*@¶¶ (situation) ¶¶@*~,,,,,
,,~;*$@¶¶¶ ¶¶¶@$*;~,,
,,~;*$@¶## youre at the train station, on a ##¶@$*;~,,
,,,~;;;*$¶ catwalk above the rails. your train is ¶$*;;;~,,,
,,,,,~*$$@ late, or you are late to the train. @$$*~,,,,,
,,~;*$@¶¶¶ it's a summer afternoon and the station ¶¶¶@$*;~,,
,,~*$@¶### is busy, full of relaxed confidence. ###¶@$*~,,
,,,~;;;$¶¶ ¶¶$;;;~,,,
,,~;*$@¶## you're in high spirits, although a bit ##¶@$*;~,,
,,~;;;;*@¶ stressed about the time, while moving ¶@*;;;;~,,
,,~;*$@¶## up the stairs to your platform. the ##¶@$*;~,,
,,~;*$@¶## station is in several levels, all ##¶@$*;~,,
,,,,,,;;$@ placed within eachother by some @$;;,,,,,,
,,~;*$@### intelligent designer, and full of ###@$*;~,,
,,,,;;*@@@ stairs, elevators, shortcuts, @@@*;;,,,,
,,,,~;;*$@ bazaars... you sight your train through @$*;;~,,,,
,,~;*$@### some glass windows. it's... not where ###@$*;~,,
,,~;*$@¶## it's supposed to be? ##¶@$*;~,,
,,~;*$@¶¶# #¶¶@$*;~,,
,,~;*$¶### ~ ###¶$*;~,,
,,~~;;**$@ ,,$,, @$**;;~~,,
,,,,,,;$@@ ~ @@$;,,,,,,
,,,,,,~*@¶ ¶@*~,,,,,,
,,~;*$@¶## (situation) ##¶@$*;~,,
,~;*$@¶### ###¶@$*;~,
,,~;*$@¶## you're finally entering the city. while ##¶@$*;~,,
,,~;*$@¶## it is indeed a very high speed train ##¶@$*;~,,
,,~;;;*$$@ you're traveling in, the journey has @$$*;;;~,,
,,,,~**@@¶ been long. but it's about to end! ¶@@**~,,,,
,,~;*$@¶## ##¶@$*;~,,
,,~;*$@¶## society is growing denser around you, ##¶@$*;~,,
,,~;*$@@@¶ through the windows you see first small ¶@@@$*;~,,
,,~;*$@¶## shacks, built of metal and stone, then ##¶@$*;~,,
,,~;*$@¶## proper houses with mortar to keep them ##¶@$*;~,,
,,~;*$@¶## together... who in turn make way for ##¶@$*;~,,
,,,,,,~*@¶ the industrial buildings, the urban ¶@*~,,,,,,
,,~;*$@¶## maze, protective walls, jungle ##¶@$*;~,,
,,~;*$$@@@ network... @@@$$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,,,,,;$$¶ the tracks leave the ground, which is ¶$$;,,,,,,
,,~;*$@¶## needed for other purposes. you are ##¶@$*;~,,
,,~;*$@¶¶¶ carried gently, curving upwards until ¶¶¶@$*;~,,
,,~;*$@¶## you're moving upward along the wall of ##¶@$*;~,,
,,~;*$@¶## a building. it's made of slabby stone, ##¶@$*;~,,
,,~;*$@¶## with great glassless window holes ##¶@$*;~,,
,,~;*$@@¶¶ looking out the way you came. it is ¶¶@@$*;~,,
,,~;*$@¶¶# pitch black inside. #¶¶@$*;~,,
,,~;*$@¶## ##¶@$*;~,,
,,,,,,,~*@ @*~,,,,,,,
,,~*$@¶### ###¶@$*~,,
,,~;*$@¶## ##¶@$*;~,,
,,,,,,,~*@ @*~,,,,,,,