tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push  through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make fine  meats. one call 
 and they  would come willingly.  back in 
 the   dome,  what  they   give  you  for 
 eating... it's not  right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.