magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament of your  canal is  too weak, or 
 the  potential  is high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a spell  might  also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is. a  dying art.. 
            maybe for the best.