,,,,,^%%@@ @@%%^,,,,,
,,,,,=^^^& &^^^=,,,,,
,,,,,,,=^& &^=,,,,,,,
,,=^^%## ###&%^^=,,
,,=^^%## ###&%^^=,,
,,,,^^^%&@ @&%^^^,,,,
,,,,,^^&&& SP3ED HOL3 &&&^^,,,,,
,,=^^%&@## ^^^^^,^^^^ ##@&%^^=,,
,,=^^%&@## ##@&%^^=,,
,,=^^%&@## TURN YOUR W4LKMAN L1K3 4 TURTL3. TH3RE ##@&%^^=,,
,,=^^%&@## M1GHT B3 SOM3TH1NG TH3RE TH4T LOOKS ##@&%^^=,,
,,,==^%%@@ L1K3 4 SCR3W HOL3 BUT 1T COULD B3 4 @@%%^==,,,
,,,,,,==^& SP3ED HOLE. &^==,,,,,,
,,,,==^&@# TH3 RUL3 1S 1F YOU C4N'T G3T 4 #@&^==,,,,
,,,,,=^&@@ R34SONABLY SM4LL SCR3WDR1VER 1N TH3RE, @@&^=,,,,,
,,=^^%&@## 1T'S NOT 4 SCR3W HOL3. ##@&%^^=,,
,,,,=^%%&& &&%%^=,,,,
,,,,,,^^%@ & US4G3 & @%^^,,,,,,
,,,,^^^^&@ @&^^^^,,,,
,,=^^%&@## US3 TH3 SP3ED HOL3 L1K3 4 SCR3W HOL3 ##@&%^^=,,
,,,,,,=^&& BUT W1TH 4 T1NI3R SCR3WDR1VER &&^=,,,,,,
,,=^^%&@## ##@&%^^=,,
,,,,,,=^%& # TH1S # &%^=,,,,,,
,,=^^%&@## @ 4DJUSTS @ ##@&%^^=,,
,,=^^%&@@# # TH3 # #@@&%^^=,,
,,,,,,^%%@ ,& P1TCH &, @%%^,,,,,,
,,=^^%&@## ##@&%^^=,,
,,,,==^& SOM3 C4SS3TTE PL4Y3RS H4V3 SP3ED SCR3WS #&&^==,,,,
,,,,,=^% BUT NO HOL3S FOR TH3M. TO G3T TO THOS3 #&%^=,,,,,
,,,,,,,=^& SCR3WS YOU N3ED TO D1SS4S3MBLE TH3 &^=,,,,,,,
,,=^^%@### WHOL3 TH1NG. COULD B3 WORTH 1T ###@%^^=,,
,,=^^%&&&& &&&&%^^=,,
,,,,,,=^%@ @%^=,,,,,,
,,=^^%@### ###@%^^=,,
,,,,,=^^&@ @&^^=,,,,,
,,=^^%&@## ##@&%^^=,,