@@#*%=-^¨¨ ¨¨^-=%*#@@
#@@#*%=-^¨ ¨^-=%*#@@#
@@#*%=-^¨¨ ¨¨^-=%*#@@
@#*%=-^¨¨¨ ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ ¨¨¨^-=%*#@
@@#*%=-^¨¨ SPEED HOLE ¨¨^-=%*#@@
#@@#*%=-^¨ =====¨==== ¨^-=%*#@@#
@@#*%=-^¨¨ ¨¨^-=%*#@@
@#*%=-^¨¨¨ TURN YOUR WALKMAN LIKE A TURTLE. THERE ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ MIGHT BE SOMETHING THERE THAT LOOKS ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ LIKE A SCREW HOLE BUT IT COULD BE A ¨¨¨^-=%*#@
@@#*%=-^¨¨ SPEED HOLE. ¨¨^-=%*#@@
#@@#*%=-^¨ THE RULE IS IF YOU CAN'T GET A ¨^-=%*#@@#
@@#*%=-^¨¨ REASONABLY SMALL SCREWDRIVER IN THERE, ¨¨^-=%*#@@
@#*%=-^¨¨¨ IT'S NOT A SCREW HOLE. ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ # USAGE # ¨¨¨^-=%*#@
@@#*%=-^¨¨ ¨¨^-=%*#@@
#@@#*%=-^¨ USE THE SPEED HOLE LIKE A SCREW HOLE ¨^-=%*#@@#
@@#*%=-^¨¨ BUT WITH A TINIER SCREWDRIVER ¨¨^-=%*#@@
@#*%=-^¨¨¨ ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ @ THIS @ ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ @ ADJUSTS @ ¨¨¨^-=%*#@
@@#*%=-^¨¨ # THE # ¨¨^-=%*#@@
#@@#*%=-^¨ ¨# PITCH #¨ ¨^-=%*#@@#
@@#*%=-^¨¨ ¨¨^-=%*#@@
@#*%=-^¨¨¨ SOME CASSETTE PLAYERS HAVE SPEED SCREWS ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ BUT NO HOLES FOR THEM. TO GET TO THOSE ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ SCREWS YOU NEED TO DISSASEMBLE THE ¨¨¨^-=%*#@
@@#*%=-^¨¨ WHOLE THING. COULD BE WORTH IT ¨¨^-=%*#@@
#@@#*%=-^¨ ¨^-=%*#@@#
@@#*%=-^¨¨ ¨¨^-=%*#@@
@#*%=-^¨¨¨ ¨¨¨^-=%*#@
#*%=-^¨¨¨¨ ¨¨¨¨^-=%*#
@#*%=-^¨¨¨ ¨¨¨^-=%*#@