tell them you  need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and  they would come  willingly. back in 
 the  dome,   what  they   give  you  for 
 eating... it's  not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.