magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled manner.  think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of  your  canal is too weak, or 
 the  potential is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but a spell might also  very well  bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is.  a dying art.. 
            maybe for the best.