magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament of  your canal is  too weak, or 
 the  potential is  high enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a spell might also  very well  bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is. a  dying  art.. 
            maybe for the best.