,~=:%*#@@# #@@#*%:=~,
,,,~~:%%#@ @#%%:~~,,,
,~=:%*@@## ##@@*%:=~,
,~=:%*#@@# #@@#*%:=~,
,~===::%%# #%%::===~,
,~=::%**## %* %*% *% ##**%::=~,
,~=:%*#@@# %*%**==, ,==%**%*% #@@#*%:=~,
,~=:%*@@## %* %* ~~~ ,, magic ,, ~~~ *% *% ##@@*%:=~,
,,,~=::*#@ %*%**==, ,==**%*% @#*::=~,,,
,~=:::%*@@ %* %*% *% @@*%:::=~,
,,,,,=:%*# #*%:=,,,,,
,,,====%*# magic is about being unaccountable, #*%====,,,
,~=:%*#@@# about removing the source of the action #@@#*%:=~,
,~=:%*#@## from yourself. it works by exploiting a ##@#*%:=~,
,,,,,,=%*@ kind of gravity, called the @*%=,,,,,,
,,~~=:%%*# arrow of time. #*%%:=~~,,
,,,,,,~=%# #%=~,,,,,,
,~=:%*#@@# things in this universe always seek the #@@#*%:=~,
,,,,,=%*#@ least energetic state. all potential is @#*%=,,,,,
,~=:%*#@@# gradually lost into lesser forms (such #@@#*%:=~,
,~=:%*##@@ as heat). @@##*%:=~,
,,,~=:%### ###%:=~,,,
,,,,~::%*# magic then, is creating tunnels, #*%::~,,,,
,~=:%*@@## specific and intricate canals, for this ##@@*%:=~,
,~=:%****@ to happen in a controlled manner. think @****%:=~,
,~=::::%#@ of it as setting an elaborate trap for @#%::::=~,
,,,,,=%*@@ entropy. @@*%=,,,,,
,=:%*#@@## ##@@#*%:=,
,~=:%*#@## and then, when the circuit closes, the ##@#*%:=~,
,~=::%***@ arrow is forced to do your bidding! @***%::=~,
,~=:::*### ###*:::=~,
,~=:%*#@@# of course, you're also irreversably #@@#*%:=~,
,~=:%*#@@# draining time from the universe, but #@@#*%:=~,
,~=:%**#@@ yeah. @@#**%:=~,
,,,,,,~=%# #%=~,,,,,,
,~=:%*#@@# #@@#*%:=~,
,,,,~=%#@@ %** % % **% @@#%=~,,,,
,,,,,~:%#@ @#%:~,,,,,
,~=:%*##@@ @@##*%:=~,
,,,,,~:%*# the danger is a runaway spell - if the #*%:~,,,,,
,,,~==::%# filament of your canal is too weak, or #%::==~,,,
,~=:%*#@## the potential is high enough to escape ##@#*%:=~,
,,~~=:%%%# any self-closing mechanisms - a breach. #%%%:=~~,,
,~=:%*#@@# #@@#*%:=~,
,,,,,,~:*# these are usually catastrophic. #*:~,,,,,,
,~=:%*#@@# although many are local, they stay #@@#*%:=~,
,,,~~=::*# active until closed off by counter #*::=~~,,,
,~=:%*#@@# spells (hard to pull off) or there's no #@@#*%:=~,
,,,,,=::*# more energy to fall through. #*::=,,,,,
,~=:%*#@## ##@#*%:=~,
,~=:%*#@@@ in that case the outcome depends on the @@@#*%:=~,
,,,,,~==%# spell. small-scale breaches might not #%==~,,,,,
,~=:%*#@## even be noticeable by the uninitiated; ##@#*%:=~,
,~=:%#@@## but a spell might also very well bring ##@@#%:=~,
,~=:%*#@@# about the heat death of the universe. #@@#*%:=~,
,,,,~~:%## ##%:~~,,,,
,~=:%*#@@# #@@#*%:=~,
,~=:%***#@ %*% @#***%:=~,
,~=:%*#@@# #@@#*%:=~,
,~=:%*#@@# #@@#*%:=~,
,~=:*#@@## well. it is what it is. a dying art.. ##@@#*:=~,
,,,,,,~:*@ maybe for the best. @*:~,,,,,,
,~=:%*###@ @###*%:=~,
,~=:%*#@@# #@@#*%:=~,
,~=:%*#@@# #@@#*%:=~,
,~=:%*#@@# #@@#*%:=~,
,~=:%***@@ @@***%:=~,
,~=:%*#@@# #@@#*%:=~,