magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament of your canal  is too weak,  or 
 the potential is high  enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a spell might also  very  well bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is.  a dying art.. 
            maybe for the best.