magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of  it as setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament of your  canal is too  weak, or 
 the  potential is  high enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a spell  might also  very well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is.  a dying  art.. 
           maybe for the best.