magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost  into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of your canal  is  too weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell  might also  very well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
            maybe for the best.