magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a controlled manner.  think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament of  your canal  is too weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a spell  might  also very well bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is.  a dying art.. 
            maybe for the best.