$†/=:¨¨¨¨¨ ¨¨¨¨¨:=/†$
†/=:¨¨¨¨¨¨ ¨¨¨¨¨¨:=/†
/=:¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨:=/
=:¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨:=
:¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨:
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
:¨¨¨¨¨¨¨¨¨ SP3ED HOL3 ¨¨¨¨¨¨¨¨¨:
=:¨¨¨¨¨¨¨¨ /////¨//// ¨¨¨¨¨¨¨¨:=
/=:¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨:=/
†/=:¨¨¨¨¨¨ TURN YOUR W4LKMAN L1K3 4 TURTL3. TH3RE ¨¨¨¨¨¨:=/†
$†/=:¨¨¨¨¨ M1GHT B3 SOM3TH1NG TH3RE TH4T LOOKS ¨¨¨¨¨:=/†$
@$†/=:¨¨¨¨ L1K3 4 SCR3W HOL3 BUT 1T COULD B3 4 ¨¨¨¨:=/†$@
@@$†/=:¨¨¨ SP3ED HOLE. ¨¨¨:=/†$@@
#@@$†/=:¨¨ TH3 RUL3 1S 1F YOU C4N'T G3T 4 ¨¨:=/†$@@#
##@@$†/=:¨ R34SONABLY SM4LL SCR3WDR1VER 1N TH3RE, ¨:=/†$@@##
#@@$†/=:¨¨ 1T'S NOT 4 SCR3W HOL3. ¨¨:=/†$@@#
@@$†/=:¨¨¨ ¨¨¨:=/†$@@
@$†/=:¨¨¨¨ @ US4G3 @ ¨¨¨¨:=/†$@
$†/=:¨¨¨¨¨ ¨¨¨¨¨:=/†$
†/=:¨¨¨¨¨¨ US3 TH3 SP3ED HOL3 L1K3 4 SCR3W HOL3 ¨¨¨¨¨¨:=/†
/=:¨¨¨¨¨¨¨ BUT W1TH 4 T1NI3R SCR3WDR1VER ¨¨¨¨¨¨¨:=/
=:¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨:=
:¨¨¨¨¨¨¨¨¨ # TH1S # ¨¨¨¨¨¨¨¨¨:
¨¨¨¨¨¨¨¨¨¨ @ 4DJUSTS @ ¨¨¨¨¨¨¨¨¨¨
:¨¨¨¨¨¨¨¨¨ # TH3 # ¨¨¨¨¨¨¨¨¨:
=:¨¨¨¨¨¨¨¨ ¨@ P1TCH @¨ ¨¨¨¨¨¨¨¨:=
/=:¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨:=/
†/=:¨¨¨¨¨¨ SOM3 C4SS3TTE PL4Y3RS H4V3 SP3ED SCR3WS ¨¨¨¨¨¨:=/†
$†/=:¨¨¨¨¨ BUT NO HOL3S FOR TH3M. TO G3T TO THOS3 ¨¨¨¨¨:=/†$
@$†/=:¨¨¨¨ SCR3WS YOU N3ED TO D1SS4S3MBLE TH3 ¨¨¨¨:=/†$@
@@$†/=:¨¨¨ WHOL3 TH1NG. COULD B3 WORTH 1T ¨¨¨:=/†$@@
#@@$†/=:¨¨ ¨¨:=/†$@@#
##@@$†/=:¨ ¨:=/†$@@##
#@@$†/=:¨¨ ¨¨:=/†$@@#
@@$†/=:¨¨¨ ¨¨¨:=/†$@@
@$†/=:¨¨¨¨ ¨¨¨¨:=/†$@