¨¨¨¨¨¨:^$@ @$^:¨¨¨¨¨¨
¨:~^****$@ @$****^~:¨
¨:~^*$@@@# #@@@$*^~:¨
¨¨:~~~*$$@ @$$*~~~:¨¨
¨¨¨¨:::^*@ @*^:::¨¨¨¨
¨¨¨¨:~^^$@ delay delay d¨la@ @ *a¨ : ¨@ ~ : @$^^~:¨¨¨¨
¨:~^*$@@## ##@@$*^~:¨
¨:~^*$$@@@ @@@$$*^~:¨
¨:~^*$@@@# #@@@$*^~:¨
¨¨¨:~~**@@ @@**~~:¨¨¨
¨¨:~^^*$@@ "delay" means repetiton or likewise, @@$*^^~:¨¨
¨:~^*$@@@# but it's mainly useless without #@@@$*^~:¨
¨¨¨¨¨~***@ feedback, @***~¨¨¨¨¨
¨¨¨:~^^$$@ to allow the delay to eat of it's own @$$^^~:¨¨¨
¨:~^*$@@@# tail, like one of those eaty serpents. #@@@$*^~:¨
¨:~^*$@@@@ thus: it's the serpent effect! @@@@$*^~:¨
¨:~^*$@@@# #@@@$*^~:¨
¨:~^*$@@@# it's to be revered as a creator of #@@@$*^~:¨
¨:~^*$@@@# ambience and of space, if you treat it #@@@$*^~:¨
¨:~^*$@@@# right. a somewhat more solid and #@@@$*^~:¨
¨:~~~~*$@@ slippery sibling of reverb. @@$*~~~~:¨
¨:~^*$@@## ##@@$*^~:¨
¨:~^*$@@@@ @@@@$*^~:¨
¨¨¨¨¨::^$@ @$^::¨¨¨¨¨
¨:~^*$@@@@ @@@@$*^~:¨
¨:~^*$@@## ##@@$*^~:¨