&¨¨¨¨&¨¨&¨ ¨¨¨&¨¨&¨&¨
&¨¨¨&&¨&&¨ ¨¨&&¨&&&&&
&¨¨&¨&&¨&& ¨&¨&&¨¨¨¨¨
&¨&&&¨&&¨& &&&¨&¨¨¨¨&
&&¨¨&&¨&&¨ ¨¨&&&¨¨¨&¨
¨&¨&¨&&¨&¨ delay delay d¨la@ & %a¨ ~ ¨¶ ~ ~ ¨&¨¨&¨¨&&&
&&&&&¨&&&¨ &&¨&&¨&¨¨&
¨¨¨¨&&¨¨&¨ ¨&&¨&&&¨&¨
¨¨¨&¨&¨&&& &¨&&¨¨&&&¨
¨¨&&&&&¨¨¨ &&¨&¨&¨¨&¨
¨&¨¨¨¨&¨¨& "delay" means repetiton or likewise, ¨&&&&&¨&&¨
&&¨¨¨&&¨&& but it's mainly useless without &¨¨¨¨&&¨&¨
¨&¨¨&¨&&¨& feedback, &¨¨¨&¨&&&&
&&¨&&&¨&&& to allow the delay to eat of it's own &¨¨&&&¨¨¨&
¨&&¨¨&&¨¨¨ tail, like one of those eaty serpents. &¨&¨¨&¨¨&¨
&¨&¨&¨&¨¨¨ thus: it's the serpent effect! &&&¨&&¨&&¨
&&&&&&&¨¨& ¨¨&&¨&&¨&&
¨¨¨¨¨¨&¨&& it's to be revered as a creator of ¨&¨&&¨&&¨¨
¨¨¨¨¨&&&¨¨ ambience and of space, if you treat it &&&¨&&¨&¨¨
¨¨¨¨&¨¨&¨& right. a somewhat more solid and ¨¨&&¨&&&¨¨
¨¨¨&&¨&&&& slippery sibling of reverb. ¨&¨&&¨¨&¨¨
¨¨&¨&&¨¨¨& &&&¨&¨&&¨¨
¨&&&¨&¨¨&¨ ¨¨&&&&¨&¨¨
&¨¨&&&¨&&¨ ¨&¨¨¨&&&¨¨
&¨&¨¨&&¨&& &&¨¨&¨¨&¨&
&&&¨&¨&&¨¨ ¨&¨&&¨&&&¨