¨¨¨~~~~*$@ @$*~~~~¨¨¨
¨¨¨¨~*$&@@ @@&$*~¨¨¨¨
¨~-*=$&@@# #@@&$=*-~¨
¨~-*=$$$$& &$$$$=*-~¨
¨¨¨¨¨~*=$@ @$=*~¨¨¨¨¨
¨~-*=$&@@@ train dream @@@&$=*-~¨
¨~-*=$&&&& ######¨¨¨¨~-~~¨¨##################### &&&&$=*-~¨
¨¨¨¨¨~-=$& *** &$=-~¨¨¨¨¨
¨¨¨¨~-==&& - &&==-~¨¨¨¨
¨~-*=$&@@# - #@@&$=*-~¨
¨~---*$&&@ @&&$*---~¨
¨~-*=$&@@# (situation) #@@&$=*-~¨
¨¨¨--=$$@@ @@$$=--¨¨¨
¨¨~~~-*$$& you find yourself in a rift - a &$$*-~~~¨¨
¨¨¨¨¨---=& clearing, narrow but immeasurably long. &=---¨¨¨¨¨
¨¨¨¨¨¨-=&@ to your sides are walls made of trees, @&=-¨¨¨¨¨¨
¨~-*=$&&&@ thick and ready to swallow you. the sun @&&&$=*-~¨
¨~-*====&@ is nowhere to be seen, but nontheless @&====*-~¨
¨~-*=$&@@# it is very bright - the air feels light #@@&$=*-~¨
¨¨¨¨-**$&@ blue, almost white. @&$**-¨¨¨¨
¨¨~-**=$&& &&$=**-~¨¨
¨¨¨¨-=$$&@ along the span of the clearing lay two @&$$=-¨¨¨¨
¨~-*=$&@@# parallel silvery lines, dark hard #@@&$=*-~¨
¨~-*=$&@@@ metal. somehow you can see how heavy @@@&$=*-~¨
¨~-*=$&@@# they are. #@@&$=*-~¨
¨¨¨¨¨¨~-=& &=-~¨¨¨¨¨¨
¨~-*=$&@@# they emit a high pitched whine... #@@&$=*-~¨
¨¨¨~***=&@ @&=***~¨¨¨
¨~-*=$&@@@ - @@@&$=*-~¨
¨~-*=$&@@# ¨¨=¨¨ #@@&$=*-~¨
¨~-*=$&@@@ - @@@&$=*-~¨
¨~-*=$&@@# #@@&$=*-~¨
¨~-*=$&@@# (situation) #@@&$=*-~¨
¨~---*$$&@ @&$$*---~¨
¨~-*=$&@@# youre at the train station, on a #@@&$=*-~¨
¨~-*$&@@## catwalk above the rails. your train is ##@@&$*-~¨
¨¨¨¨¨-*$&@ late, or you are late to the train. @&$*-¨¨¨¨¨
¨~-*=$&@@# it's a summer afternoon and the station #@@&$=*-~¨
¨¨¨¨¨--*$@ is busy, full of relaxed confidence. @$*--¨¨¨¨¨
¨~-*=$&@## ##@&$=*-~¨
¨¨¨¨¨-**$@ you're in high spirits, although a bit @$**-¨¨¨¨¨
¨~-*=$&@@# stressed about the time, while moving #@@&$=*-~¨
¨~-*=$&@@# up the stairs to your platform. the #@@&$=*-~¨
¨~-*=$&@@# station is in several levels, all #@@&$=*-~¨
¨~-*$&@@## placed within eachother by some ##@@&$*-~¨
¨~-*=$&@## intelligent designer, and full of ##@&$=*-~¨
¨~-*=$&@@# stairs, elevators, shortcuts, #@@&$=*-~¨
¨¨¨¨~***$& bazaars... you sight your train through &$***~¨¨¨¨
¨~-*=$&@@# some glass windows. it's... not where #@@&$=*-~¨
¨¨¨¨¨~~*$& it's supposed to be? &$*~~¨¨¨¨¨
¨¨¨¨¨~**$@ @$**~¨¨¨¨¨
¨~-*=$&@@# - #@@&$=*-~¨
¨~-*=$&@@@ ~~$~~ @@@&$=*-~¨
¨¨¨¨~--*=& - &=*--~¨¨¨¨
¨~-*=$&@@@ @@@&$=*-~¨
¨~----*=$& (situation) &$=*----~¨
¨~-*=$&@## ##@&$=*-~¨
¨¨¨¨¨¨¨-=& you're finally entering the city. while &=-¨¨¨¨¨¨¨
¨~-*=$&@@# it is indeed a very high speed train #@@&$=*-~¨
¨¨¨¨~**$&@ you're traveling in, the journey has @&$**~¨¨¨¨
¨~---*===& been long. but it's about to end! &===*---~¨
¨~-*=$&@@# #@@&$=*-~¨
¨~-*=$&@@# society is growing denser around you, #@@&$=*-~¨
¨~-*=$&@## through the windows you see first small ##@&$=*-~¨
¨~-*=$&@@# shacks, built of metal and stone, then #@@&$=*-~¨
¨~-*=$&@@@ proper houses with mortar to keep them @@@&$=*-~¨
¨¨¨¨¨~-*$@ together... who in turn make way for @$*-~¨¨¨¨¨
¨¨¨¨¨¨~*$& the industrial buildings, the urban &$*~¨¨¨¨¨¨
¨~-*=$&@@@ maze, protective walls, jungle @@@&$=*-~¨
¨~-*=$&@@@ network... @@@&$=*-~¨
¨~-*=$&@@# #@@&$=*-~¨
¨~-*=$&@@# the tracks leave the ground, which is #@@&$=*-~¨
¨¨¨¨~-==&& needed for other purposes. you are &&==-~¨¨¨¨
¨~-*=$&@## carried gently, curving upwards until ##@&$=*-~¨
¨~-*=$$$&& you're moving upward along the wall of &&$$$=*-~¨
¨~-*=$&&@@ a building. it's made of slabby stone, @@&&$=*-~¨
¨¨¨~**$$$& with great glassless window holes &$$$**~¨¨¨
¨~-*=$&@@# looking out the way you came. it is #@@&$=*-~¨
¨~-*=$&@## pitch black inside. ##@&$=*-~¨
¨~-*=$&@## ##@&$=*-~¨
¨~-*=$&@## ##@&$=*-~¨
¨~-*=$&@## ##@&$=*-~¨
¨~-*=&@@## ##@@&=*-~¨
¨¨¨¨¨¨¨-=& &=-¨¨¨¨¨¨¨