tell them you need to take a  call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and they  would come  willingly. back in 
 the   dome,  what  they  give  you   for 
 eating... it's not  right. it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a  weird direction 
 and   so  you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.