tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and they would  come  willingly. back in 
 the   dome,  what   they  give  you  for 
 eating... it's not  right. it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.