tell  them you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine meats. one  call 
 and  they would come  willingly. back in 
 the  dome,   what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a  weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.