magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually  lost into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a  controlled manner. think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament of  your canal is too  weak, or 
 the  potential  is high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a spell might  also very  well bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it is. a  dying art.. 
           maybe for the best.