tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and  they would come willingly. back  in 
 the  dome,   what  they  give   you  for 
 eating...  it's not right. it's  nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.