##@¤†\-,¨¨ ¨¨,-\†¤@##
#@¤†\-,¨¨¨ ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨,-\†¤@###
##@¤†\-,¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨,-\†¤@##
#@¤†\-,¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨,-\†¤@###
##@¤†\-,¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨,-\†¤@##
#@¤†\-,¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ ADJUST YOUR COURSE. ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨,-\†¤@###
##@¤†\-,¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨,-\†¤@##
#@¤†\-,¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨,-\†¤@###
##@¤†\-,¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨,-\†¤@##
#@¤†\-,¨¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ YOU ADJUST YOUR COURSE. ¨,-\†¤@###
##@¤†\-,¨¨ ¨¨,-\†¤@##
#@¤†\-,¨¨¨ ¨¨¨,-\†¤@#
@¤†\-,¨¨¨¨ ¨¨¨¨,-\†¤@
#@¤†\-,¨¨¨ ¨¨¨,-\†¤@#
##@¤†\-,¨¨ ¨¨,-\†¤@##
###@¤†\-,¨ ¨,-\†¤@###