¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨¨¨^=;* *;=^¨¨¨¨¨¨
¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨^=;**§ §**;=^¨¨¨¨
¨¨¨^=;**§@ @§**;=^¨¨¨
¨¨^=;**§@# TELL THEM YOU NEED TO TAKE A CALL, AND #@§**;=^¨¨
¨^=;**§@## GO SOUTH. SNEAK BETWEEN THE HOUSES, ##@§**;=^¨
¨¨^=;**§@# GETTING SMALLER AS YOU GO. #@§**;=^¨¨
¨¨¨^=;**§@ CROSS THE TRAIN TRACKS... @§**;=^¨¨¨
¨¨¨¨^=;**§ EXIT THE WESTERN INDUSTRIAL DOME. §**;=^¨¨¨¨
¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨¨¨^=;* AS YOU PUSH THROUGH THE THICKER SNOW *;=^¨¨¨¨¨¨
¨¨¨¨¨^=;** OUTSIDE, YOU BECOME A WITCH AGAIN. **;=^¨¨¨¨¨
¨¨¨¨^=;**§ SHAPES IN THE DIRT BECOME RUNES. §**;=^¨¨¨¨
¨¨¨^=;**§@ PAWPRINTS BECOME HIDDEN FAMILIES. YOU @§**;=^¨¨¨
¨¨^=;**§@# ADJUST YOUR COURSE. #@§**;=^¨¨
¨^=;**§@## ##@§**;=^¨
¨¨^=;**§@# THE ERMINES MAKE FINE MEATS. ONE CALL #@§**;=^¨¨
¨¨¨^=;**§@ AND THEY WOULD COME WILLINGLY. BACK IN @§**;=^¨¨¨
¨¨¨¨^=;**§ THE DOME, WHAT THEY GIVE YOU FOR §**;=^¨¨¨¨
¨¨¨¨¨^=;** EATING... IT'S NOT RIGHT. IT'S NOTHING **;=^¨¨¨¨¨
¨¨¨¨¨¨^=;* YOU CAN FEED ON, NOT REALLY. *;=^¨¨¨¨¨¨
¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨^=;**§ BUT IT'S LIKELY YOU'RE STILL UNDER §**;=^¨¨¨¨
¨¨¨^=;**§@ OBSERVATION. SOUTH IS A WEIRD DIRECTION @§**;=^¨¨¨
¨¨^=;**§@# AND SO YOU PROBABLY WARRANT SOME #@§**;=^¨¨
¨^=;**§@## ATTENTION. INTERACTING WITH THE ##@§**;=^¨
¨¨^=;**§@# WILDLIFE IS OUT OF THE PICTURE. #@§**;=^¨¨
¨¨¨^=;**§@ @§**;=^¨¨¨
¨¨¨¨^=;**§ YOU ADJUST YOUR COURSE. §**;=^¨¨¨¨
¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨¨¨^=;* *;=^¨¨¨¨¨¨
¨¨¨¨¨^=;** **;=^¨¨¨¨¨
¨¨¨¨^=;**§ §**;=^¨¨¨¨
¨¨¨^=;**§@ @§**;=^¨¨¨
¨¨^=;**§@# #@§**;=^¨¨