tell them you need to  take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and they would come willingly.  back  in 
 the  dome,   what  they  give   you  for 
 eating...  it's not  right. it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.