tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and they would come  willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating...  it's not right.  it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.