tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make  fine  meats. one call 
 and they would  come  willingly. back in 
 the   dome,  what  they  give  you   for 
 eating... it's not  right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and  so   you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.