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##££*†=~:¨ magic is about being unaccountable, ¨:~=†*££##
###£*†=~:¨ about removing the source of the action ¨:~=†*£###
##££*†=~:¨ from yourself. it works by exploiting a ¨:~=†*££##
##££*†=~:¨ kind of gravity, called the ¨:~=†*££##
££*†~::¨¨¨ arrow of time. ¨¨¨::~†*££
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##££*†=~:¨ things in this universe always seek the ¨:~=†*££##
£££*=:¨¨¨¨ least energetic state. all potential is ¨¨¨¨:=*£££
££££*†=~:¨ gradually lost into lesser forms (such ¨:~=†*££££
££†=:¨¨¨¨¨ as heat). ¨¨¨¨¨:=†££
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££££*†=~:¨ magic then, is creating tunnels, ¨:~=†*££££
#££*†~¨¨¨¨ specific and intricate canals, for this ¨¨¨¨~†*££#
££*===~~:¨ to happen in a controlled manner. think ¨:~~===*££
££*=~~~¨¨¨ of it as setting an elaborate trap for ¨¨¨~~~=*££
##££*†=~:¨ entropy. ¨:~=†*££##
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£**=:¨¨¨¨¨ and then, when the circuit closes, the ¨¨¨¨¨:=**£
##££*†=~:¨ arrow is forced to do your bidding! ¨:~=†*££##
##££*†=~:¨ ¨:~=†*££##
###££†=~:¨ of course, you're also irreversably ¨:~=†££###
#£*=~~~::¨ draining time from the universe, but ¨::~~~=*£#
£†===~¨¨¨¨ yeah. ¨¨¨¨~===†£
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£††==:¨¨¨¨ the danger is a runaway spell - if the ¨¨¨¨:==††£
##££*†=~:¨ filament of your canal is too weak, or ¨:~=†*££##
£*†=:¨¨¨¨¨ the potential is high enough to escape ¨¨¨¨¨:=†*£
££££*†=~:¨ any self-closing mechanisms - a breach. ¨:~=†*££££
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£*††=~:¨¨¨ these are usually catastrophic. ¨¨¨:~=††*£
##££*†=~:¨ although many are local, they stay ¨:~=†*££##
##££*†=~:¨ active until closed off by counter ¨:~=†*££##
££*†=~~:¨¨ spells (hard to pull off) or there's no ¨¨:~~=†*££
#££†=~::¨¨ more energy to fall through. ¨¨::~=†££#
##££*†=~:¨ ¨:~=†*££##
#££*†=::¨¨ in that case the outcome depends on the ¨¨::=†*££#
£££*†=~~:¨ spell. small-scale breaches might not ¨:~~=†*£££
££££*†=~:¨ even be noticeable by the uninitiated; ¨:~=†*££££
##££*†=~:¨ but a spell might also very well bring ¨:~=†*££##
##££*†=~:¨ about the heat death of the universe. ¨:~=†*££##
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££££*†=~:¨ well. it is what it is. a dying art.. ¨:~=†*££££
##££*†=~:¨ maybe for the best. ¨:~=†*££##
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