magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in  a controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of your canal is  too weak,  or 
 the potential is high enough  to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but  a  spell might also very well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is.  a dying art.. 
            maybe for the best.