magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament of  your canal is too weak,  or 
 the  potential is high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a spell might also very  well  bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a  dying art.. 
            maybe for the best.