magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least  energetic state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a  controlled manner. think 
 of it as setting an  elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  -  if the 
 filament of your  canal is too  weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but  a spell might also very  well bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it  is. a dying art.. 
           maybe for the best.