magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a  controlled manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament of your canal  is too weak,  or 
 the potential is  high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but a  spell might also very  well bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is. a dying  art.. 
           maybe for the best.