magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to  happen in a controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament of your canal  is too  weak, or 
 the potential is  high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell  might also very  well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is. a dying  art.. 
           maybe for the best.