magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all  potential is 
 gradually lost into  lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a controlled manner.  think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of your canal is too  weak,  or 
 the potential  is high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be noticeable by  the  uninitiated; 
 but a spell  might  also very well bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a dying  art.. 
            maybe for the best.