magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled manner.  think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell  - if the 
 filament of your canal is  too weak,  or 
 the  potential is  high enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell  might also  very well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a  dying art.. 
            maybe for the best.