magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state.  all potential is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament of your  canal is too weak,  or 
 the  potential  is high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a spell might also  very  well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is.  a dying  art.. 
            maybe for the best.