magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled manner.  think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell -  if the 
 filament of  your canal is  too weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell might also  very  well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is. a  dying  art.. 
           maybe for the best.