magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state. all potential  is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of your  canal is  too weak, or 
 the  potential is  high enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even  be noticeable by  the uninitiated; 
 but  a spell might also very well  bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is. a dying  art.. 
           maybe for the best.