magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in  a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell  - if the 
 filament of your canal is too  weak,  or 
 the  potential is high enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until   closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a spell might  also very well  bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what  it is. a dying art.. 
           maybe for the best.