magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least  energetic state. all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to  happen in a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a  runaway spell - if the 
 filament of  your canal is  too weak, or 
 the potential  is  high enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a  spell  might also very well bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it  is. a dying art.. 
           maybe for the best.