magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell -  if the 
 filament of your  canal is  too weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but  a spell might  also very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a  dying art.. 
            maybe for the best.