tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine  meats. one call 
 and they would  come  willingly. back in 
 the  dome,  what  they   give  you   for 
 eating...  it's not right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.