tell them you need  to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and  they would  come willingly. back in 
 the  dome,   what  they  give  you   for 
 eating... it's  not right.  it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.