tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make fine meats.  one call 
 and they  would come willingly.  back in 
 the   dome,   what  they  give  you  for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.