magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled  manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell -  if the 
 filament of  your canal is too  weak, or 
 the potential is high enough  to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but  a spell  might also very well bring 
 about the  heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is.  a dying art.. 
           maybe for the best.