tell them you need to  take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine meats.  one  call 
 and  they  would come willingly. back in 
 the   dome,  what  they   give  you  for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.