tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and  they would come willingly. back  in 
 the  dome,  what   they  give  you   for 
 eating...  it's not  right. it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.