tell  them you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and they would come  willingly. back  in 
 the   dome,  what  they  give  you   for 
 eating... it's not  right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.