tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and  they  would come willingly. back in 
 the  dome,  what   they   give  you  for 
 eating... it's not right.  it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.