#@££%*:~:¨ ¨:~:*%££@#
##@£%*:~:¨ ¨:~:*%£@##
@@@£%*:~:¨ ¨:~:*%£@@@
@£%*:::~:¨ ¨:~:::*%£@
@%*~¨¨¨¨¨¨ ¨¨¨¨¨¨~*%@
£*~:¨¨¨¨¨¨ tell them you need to take a call, and ¨¨¨¨¨¨:~*£
@%*~:¨¨¨¨¨ go south. sneak between the houses, ¨¨¨¨¨:~*%@
@£*:::¨¨¨¨ getting smaller as you go. ¨¨¨¨:::*£@
££%%*~~:¨¨ cross the train tracks... ¨¨:~~*%%££
##@£%*:~:¨ exit the western industrial dome. ¨:~:*%£@##
##@£%*:~:¨ ¨:~:*%£@##
£*****:~:¨ as you push through the thicker snow ¨:~:*****£
##@£%*:~:¨ outside, you become a witch again. ¨:~:*%£@##
£%%:::~¨¨¨ shapes in the dirt become runes. ¨¨¨~:::%%£
##@£%*:~:¨ pawprints become hidden families. you ¨:~:*%£@##
@%***::¨¨¨ adjust your course. ¨¨¨::***%@
@£££%*:~:¨ ¨:~:*%£££@
@@@£%*:~:¨ the ermines make fine meats. one call ¨:~:*%£@@@
£**::~~:¨¨ and they would come willingly. back in ¨¨:~~::**£
#@%**~~:¨¨ the dome, what they give you for ¨¨:~~**%@#
##@£%*:~:¨ eating... it's not right. it's nothing ¨:~:*%£@##
##@£%*:~:¨ you can feed on, not really. ¨:~:*%£@##
##@£%*:~:¨ ¨:~:*%£@##
@@£*:~~~:¨ but it's likely you're still under ¨:~~~:*£@@
@@%:~¨¨¨¨¨ observation. south is a weird direction ¨¨¨¨¨~:%@@
##@£%*:~:¨ and so you probably warrant some ¨:~:*%£@##
##@£%*:~:¨ attention. interacting with the ¨:~:*%£@##
##@£%*:~:¨ wildlife is out of the picture. ¨:~:*%£@##
##@£%*:~:¨ ¨:~:*%£@##
@@££%*:~:¨ you adjust your course. ¨:~:*%££@@
##@£%*:~:¨ ¨:~:*%£@##
##@£%*:~:¨ ¨:~:*%£@##
#£*:::¨¨¨¨ ¨¨¨¨:::*£#
£***~¨¨¨¨¨ ¨¨¨¨¨~***£
###£%*:~:¨ ¨:~:*%£###
##@£%*:~:¨ ¨:~:*%£@##