tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine  meats.  one call 
 and they would  come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.