tell them you need  to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine meats.  one  call 
 and  they would come willingly.  back in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.