tell them you need to  take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and  they would  come willingly. back in 
 the   dome,  what  they  give  you   for 
 eating... it's  not  right. it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.