tell  them you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push  through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine  meats.  one call 
 and they would  come  willingly. back in 
 the  dome,  what  they  give   you   for 
 eating... it's not  right.  it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is a  weird direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.