tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and they  would come willingly. back  in 
 the  dome,   what  they   give  you  for 
 eating...  it's not right. it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.