¨¨¨¨¨:~/*& &*/~:¨¨¨¨¨
¨¨¨¨¨¨:~/* */~:¨¨¨¨¨¨
¨¨¨¨¨¨¨:~/ /~:¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨:~ ~:¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨: :¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ a string of pearls, like a necklace. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ glowing in offensive colors. luring. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ #~~~~~~# ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ~~~~~~~/ mall /~~~~~~~ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ #~~~~~~# ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨: a few ways to get betrayed: being sold :¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨:~ broken items or mimicry, being recorded ~:¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨:~/ (for what purpose?), being ascribed a /~:¨¨¨¨¨¨¨
¨¨¨¨¨¨:~/* negative value and getting kicked out, */~:¨¨¨¨¨¨
¨¨¨¨¨:~/*& or beaten, getting requisitioned to &*/~:¨¨¨¨¨
¨¨¨¨:~/*&& operate some facet of the body (being &&*/~:¨¨¨¨
¨¨¨:~/*&&@ cared for enough to fear losing its @&&*/~:¨¨¨
¨¨:~/*&&@# favor, yet not enough to meaningfully #@&&*/~:¨¨
¨:~/*&&@## survive) ##@&&*/~:¨
¨¨:~/*&&@# #@&&*/~:¨¨
¨¨¨:~/*&&@ evokes the sense of scavenging, but it @&&*/~:¨¨¨
¨¨¨¨:~/*&& is a projection and a mirage - it's all &&*/~:¨¨¨¨
¨¨¨¨¨:~/*& controlled and coreographed, presented &*/~:¨¨¨¨¨
¨¨¨¨¨¨:~/* like a gift, a reward for nothing. */~:¨¨¨¨¨¨
¨¨¨¨¨¨¨:~/ for being so beautiful. /~:¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨:~ ~:¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨: with that in mind, is there a choice? :¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ it's easy to grow lazy with its ease, ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ and leave your network of minor streams ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ and animal pools in dissaray, and with ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ the waning of your secret wells, your ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ depencence on the mall will grow. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨: :¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨:~ ~:¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨:~/ /~:¨¨¨¨¨¨¨
¨¨¨¨¨¨:~/* */~:¨¨¨¨¨¨