tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and  they would  come willingly. back in 
 the   dome,  what  they  give   you  for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.