tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make  fine meats. one call 
 and they  would  come willingly. back in 
 the  dome,   what  they  give   you  for 
 eating...  it's not right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.