tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would come  willingly.  back in 
 the  dome,   what  they   give  you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.