tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and they would come  willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating...  it's not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.