tell them you  need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make fine  meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what  they  give   you   for 
 eating... it's not  right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.