tell them you  need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and they would come willingly.  back  in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation.  south is a weird direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.