#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@
#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ train dream ¨¨-~\**@
#&**\~-¨¨¨ ######¨¨¨¨-~--¨¨##################### ¨¨¨-~\**
@#&**\~-¨¨ \\\ ¨¨-~\**@
#@#&**\~-¨ ~ ¨-~\**@#
@#&**\~-¨¨ ~ ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ (situation) ¨¨-~\**@
#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ you find yourself in a rift - a ¨¨-~\**@
#&**\~-¨¨¨ clearing, narrow but immeasurably long. ¨¨¨-~\**
@#&**\~-¨¨ to your sides are walls made of trees, ¨¨-~\**@
#@#&**\~-¨ thick and ready to swallow you. the sun ¨-~\**@#
@#&**\~-¨¨ is nowhere to be seen, but nontheless ¨¨-~\**@
#&**\~-¨¨¨ it is very bright - the air feels light ¨¨¨-~\**
@#&**\~-¨¨ blue, almost white. ¨¨-~\**@
#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ along the span of the clearing lay two ¨¨-~\**@
#&**\~-¨¨¨ parallel silvery lines, dark hard ¨¨¨-~\**
@#&**\~-¨¨ metal. somehow you can see how heavy ¨¨-~\**@
#@#&**\~-¨ they are. ¨-~\**@#
@#&**\~-¨¨ ¨¨-~\**@
#&**\~-¨¨¨ they emit a high pitched whine... ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@
#@#&**\~-¨ ~ ¨-~\**@#
@#&**\~-¨¨ ¨¨*¨¨ ¨¨-~\**@
#&**\~-¨¨¨ ~ ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@
#@#&**\~-¨ (situation) ¨-~\**@#
@#&**\~-¨¨ ¨¨-~\**@
#&**\~-¨¨¨ youre at the train station, on a ¨¨¨-~\**
@#&**\~-¨¨ catwalk above the rails. your train is ¨¨-~\**@
#@#&**\~-¨ late, or you are late to the train. ¨-~\**@#
@#&**\~-¨¨ it's a summer afternoon and the station ¨¨-~\**@
#&**\~-¨¨¨ is busy, full of relaxed confidence. ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@
#@#&**\~-¨ you're in high spirits, although a bit ¨-~\**@#
@#&**\~-¨¨ stressed about the time, while moving ¨¨-~\**@
#&**\~-¨¨¨ up the stairs to your platform. the ¨¨¨-~\**
@#&**\~-¨¨ station is in several levels, all ¨¨-~\**@
#@#&**\~-¨ placed within eachother by some ¨-~\**@#
@#&**\~-¨¨ intelligent designer, and full of ¨¨-~\**@
#&**\~-¨¨¨ stairs, elevators, shortcuts, ¨¨¨-~\**
@#&**\~-¨¨ bazaars... you sight your train through ¨¨-~\**@
#@#&**\~-¨ some glass windows. it's... not where ¨-~\**@#
@#&**\~-¨¨ it's supposed to be? ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ ~ ¨¨-~\**@
#@#&**\~-¨ --*-- ¨-~\**@#
@#&**\~-¨¨ ~ ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ (situation) ¨¨-~\**@
#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ you're finally entering the city. while ¨¨-~\**@
#&**\~-¨¨¨ it is indeed a very high speed train ¨¨¨-~\**
@#&**\~-¨¨ you're traveling in, the journey has ¨¨-~\**@
#@#&**\~-¨ been long. but it's about to end! ¨-~\**@#
@#&**\~-¨¨ ¨¨-~\**@
#&**\~-¨¨¨ society is growing denser around you, ¨¨¨-~\**
@#&**\~-¨¨ through the windows you see first small ¨¨-~\**@
#@#&**\~-¨ shacks, built of metal and stone, then ¨-~\**@#
@#&**\~-¨¨ proper houses with mortar to keep them ¨¨-~\**@
#&**\~-¨¨¨ together... who in turn make way for ¨¨¨-~\**
@#&**\~-¨¨ the industrial buildings, the urban ¨¨-~\**@
#@#&**\~-¨ maze, protective walls, jungle ¨-~\**@#
@#&**\~-¨¨ network... ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ the tracks leave the ground, which is ¨¨-~\**@
#@#&**\~-¨ needed for other purposes. you are ¨-~\**@#
@#&**\~-¨¨ carried gently, curving upwards until ¨¨-~\**@
#&**\~-¨¨¨ you're moving upward along the wall of ¨¨¨-~\**
@#&**\~-¨¨ a building. it's made of slabby stone, ¨¨-~\**@
#@#&**\~-¨ with great glassless window holes ¨-~\**@#
@#&**\~-¨¨ looking out the way you came. it is ¨¨-~\**@
#&**\~-¨¨¨ pitch black inside. ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@
#@#&**\~-¨ ¨-~\**@#
@#&**\~-¨¨ ¨¨-~\**@
#&**\~-¨¨¨ ¨¨¨-~\**
@#&**\~-¨¨ ¨¨-~\**@