tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine meats.  one call 
 and they  would come willingly.  back in 
 the   dome,  what  they  give  you   for 
 eating... it's  not right.  it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.