@&%%%=~¨¨¨ ¨¨¨~=%%%&@
@§=.....¨¨ ¨¨.....=§@
#@@&§%=~.¨ ¨.~=%§&@@#
##@&§%=~.¨ ¨.~=%§&@##
@@§§§%=~.¨ ¨.~=%§§§@@
#@@&§%=~.¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨.~=%§&@@#
@@§%~¨¨¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨¨¨~%§@@
#@@&§%=~.¨ GETTING SMALLER AS YOU GO. ¨.~=%§&@@#
@@@&§%=~.¨ CROSS THE TRAIN TRACKS... ¨.~=%§&@@@
@@@&§%=~.¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨.~=%§&@@@
#@@&§%=~.¨ ¨.~=%§&@@#
@&§=~.¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨.~=§&@
&&§%=.¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨.=%§&&
##@@&%=~.¨ SHAPES IN THE DIRT BECOME RUNES. ¨.~=%&@@##
@@&%=..¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨..=%&@@
#@@&§%=~.¨ ADJUST YOUR COURSE. ¨.~=%§&@@#
@@&%~.¨¨¨¨ ¨¨¨¨.~%&@@
##@@§%=~.¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨.~=%§@@##
@@@&§%=~.¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨.~=%§&@@@
@§=~~~~.¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨.~~~~=§@
@&&%=.¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨.=%&&@
&§§%===~.¨ YOU CAN FEED ON, NOT REALLY. ¨.~===%§§&
@@§=~.¨¨¨¨ ¨¨¨¨.~=§@@
&%~.¨¨¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨¨¨.~%&
@§§§%==~.¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨.~==%§§§@
#@@&§%=~.¨ AND SO YOU PROBABLY WARRANT SOME ¨.~=%§&@@#
#@@&§%=~.¨ ATTENTION. INTERACTING WITH THE ¨.~=%§&@@#
@@@&§%=~.¨ WILDLIFE IS OUT OF THE PICTURE. ¨.~=%§&@@@
##@&§%=~.¨ ¨.~=%§&@##
##@&§%=~.¨ YOU ADJUST YOUR COURSE. ¨.~=%§&@##
#@@&§%=~.¨ ¨.~=%§&@@#
##@&§%=~.¨ ¨.~=%§&@##
##@&§%=~.¨ ¨.~=%§&@##
#@@&§%=~.¨ ¨.~=%§&@@#
##@@&§=~.¨ ¨.~=§&@@##
@@@&§%=~.¨ ¨.~=%§&@@@