magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least  energetic state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to  happen in a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament  of  your canal is too weak, or 
 the  potential is  high enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by  the uninitiated; 
 but a  spell might  also very well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it  is. a dying art.. 
            maybe for the best.