magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it as  setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament of your  canal  is too weak, or 
 the  potential is high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but a spell might  also  very well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a dying  art.. 
            maybe for the best.