magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state. all potential  is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell  - if the 
 filament of  your  canal is too weak, or 
 the  potential is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a spell might also  very  well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a dying  art.. 
            maybe for the best.