tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make fine  meats.  one call 
 and they would come  willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.