tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine meats. one  call 
 and  they  would come willingly. back in 
 the   dome,  what  they   give  you  for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.