tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine  meats.  one call 
 and  they would  come willingly. back in 
 the  dome,  what  they   give  you   for 
 eating... it's  not right. it's  nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.