tell them you need to take  a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and  they would come  willingly. back in 
 the  dome,   what   they  give  you  for 
 eating...  it's not right.  it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.