tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make fine meats. one  call 
 and they would come willingly.  back  in 
 the  dome,  what   they  give   you  for 
 eating... it's  not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.