¨:-/$$&@## ##@&$$/-:¨
¨¨¨¨:/$$&@ @&$$/:¨¨¨¨
¨:-/$$&@## ##@&$$/-:¨
¨:-/$$&@## ##@&$$/-:¨
¨:-/$$&@## ##@&$$/-:¨
¨:-/$$&@## tell them you need to take a call, and ##@&$$/-:¨
¨:-/$$&@## go south. sneak between the houses, ##@&$$/-:¨
¨¨¨¨:///$& getting smaller as you go. &$///:¨¨¨¨
¨¨¨¨-/$$&@ cross the train tracks... @&$$/-¨¨¨¨
¨:-/$$&@## exit the western industrial dome. ##@&$$/-:¨
¨¨¨::-/$&& &&$/-::¨¨¨
¨:-/$$&@## as you push through the thicker snow ##@&$$/-:¨
¨¨¨¨::/$$& outside, you become a witch again. &$$/::¨¨¨¨
¨:-/$$&@## shapes in the dirt become runes. ##@&$$/-:¨
¨¨:-//$$$@ pawprints become hidden families. you @$$$//-:¨¨
¨¨¨¨¨:-$$& adjust your course. &$$-:¨¨¨¨¨
¨:-///$$@# #@$$///-:¨
¨:-/$$$$ the ermines make fine meats. one call #&$$$$/-:¨
¨:-/$$&@## and they would come willingly. back in ##@&$$/-:¨
¨::--//$$@ the dome, what they give you for @$$//--::¨
¨¨¨::://$@ eating... it's not right. it's nothing @$//:::¨¨¨
¨:-/$$&@## you can feed on, not really. ##@&$$/-:¨
¨¨¨:--$$@# #@$$--:¨¨¨
¨:-/$$$&&@ but it's likely you're still under @&&$$$/-:¨
¨:-/$$&@## observation. south is a weird direction ##@&$$/-:¨
¨:-/$$&@## and so you probably warrant some ##@&$$/-:¨
¨¨¨¨--/$$& attention. interacting with the &$$/--¨¨¨¨
¨¨¨¨¨://$& wildlife is out of the picture. &$//:¨¨¨¨¨
¨¨¨¨:-$$&& &&$$-:¨¨¨¨
¨¨¨¨¨¨:-$& you adjust your course. &$-:¨¨¨¨¨¨
¨:-/$$&@## ##@&$$/-:¨
¨:-/$$&@## ##@&$$/-:¨
¨¨¨::-/$&& &&$/-::¨¨¨
¨¨¨¨¨:-$&& &&$-:¨¨¨¨¨
¨¨¨¨:-$$&& &&$$-:¨¨¨¨
¨:-/$$@### ###@$$/-:¨