~,¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨,~
;~,¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨,~;
=;~,¨¨¨¨¨¨ ¨¨¨¨¨¨,~;=
&=;~,¨¨¨¨¨ ¨¨¨¨¨,~;=&
#&=;~,¨¨¨¨ ¨¨¨¨,~;=
¶#&=;~,¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨,~;=¶
@¶#&=;~,¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨,~;=¶@
#@¶#&=;~,¨ GETTING SMALLER AS YOU GO. ¨,~;=¶@#
@¶#&=;~,¨¨ CROSS THE TRAIN TRACKS... ¨¨,~;=¶@
¶#&=;~,¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨,~;=¶
#&=;~,¨¨¨¨ ¨¨¨¨,~;=
&=;~,¨¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨¨,~;=&
=;~,¨¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨¨,~;=
;~,¨¨¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨¨¨,~;
~,¨¨¨¨¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨¨¨¨¨,~
,¨¨¨¨¨¨¨¨¨ ADJUST YOUR COURSE. ¨¨¨¨¨¨¨¨¨,
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨¨¨¨¨¨
,¨¨¨¨¨¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨¨¨¨¨¨,
~,¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨,~
;~,¨¨¨¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨¨¨¨,~;
=;~,¨¨¨¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨¨¨¨,~;=
&=;~,¨¨¨¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨¨¨¨,~;=&
#&=;~,¨¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨¨,~;=
¶#&=;~,¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨,~;=¶
@¶#&=;~,¨¨ ¨¨,~;=¶@
#@¶#&=;~,¨ YOU ADJUST YOUR COURSE. ¨,~;=¶@#
@¶#&=;~,¨¨ ¨¨,~;=¶@
¶#&=;~,¨¨¨ ¨¨¨,~;=¶
#&=;~,¨¨¨¨ ¨¨¨¨,~;=
&=;~,¨¨¨¨¨ ¨¨¨¨¨,~;=&
=;~,¨¨¨¨¨¨ ¨¨¨¨¨¨,~;=
;~,¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨,~;