tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine meats.  one  call 
 and they would come  willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating... it's not right.  it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.