tell them you need to take  a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine  meats. one call 
 and they would come  willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating...  it's not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.