tell them you need to  take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine meats.  one call 
 and they  would come willingly.  back in 
 the   dome,  what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.