tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and  they would  come willingly. back in 
 the  dome,  what  they   give  you   for 
 eating...  it's not  right. it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.