tell them you need  to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make fine meats.  one  call 
 and  they  would come willingly. back in 
 the  dome,  what  they   give   you  for 
 eating... it's not  right. it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.