tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through  the thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats. one  call 
 and they would come willingly.  back  in 
 the   dome,  what  they  give  you   for 
 eating... it's not  right. it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a weird  direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.