tell them you  need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine  meats. one call 
 and they would come willingly.  back  in 
 the  dome,  what   they  give  you   for 
 eating... it's not right.  it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.