tell them you need  to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine  meats. one  call 
 and  they would come  willingly. back in 
 the  dome,  what   they  give   you  for 
 eating...  it's not  right. it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.