tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and they would  come willingly.  back in 
 the  dome,   what  they   give  you  for 
 eating...  it's not right. it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.