tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they  would come willingly. back  in 
 the  dome,  what   they   give  you  for 
 eating...  it's not  right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.