tell  them you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and  they would come  willingly. back in 
 the  dome,  what   they  give   you  for 
 eating... it's not  right.  it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.