tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would come willingly.  back  in 
 the  dome,  what  they   give  you   for 
 eating... it's not  right.  it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.