tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would come willingly.  back  in 
 the  dome,   what  they   give  you  for 
 eating... it's  not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.