tell them you need  to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and they  would  come willingly. back in 
 the   dome,  what  they  give   you  for 
 eating...  it's not  right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.