¨¨@@@¨¨@@@ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@@ ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨¨@ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ GETTING SMALLER AS YOU GO. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ CROSS THE TRAIN TRACKS... ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ SHAPES IN THE DIRT BECOME RUNES. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ ADJUST YOUR COURSE. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ THE DOME, WHAT THEY GIVE YOU FOR ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ YOU CAN FEED ON, NOT REALLY. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ AND SO YOU PROBABLY WARRANT SOME ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ATTENTION. INTERACTING WITH THE ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ WILDLIFE IS OUT OF THE PICTURE. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ YOU ADJUST YOUR COURSE. ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ ¨@@¨@¨¨@¨@
¨@¨¨@¨@¨@¨ ¨¨@¨@¨@@¨@
¨@¨@@¨@¨@¨ ¨@@¨@¨¨@¨@