tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and they would come willingly.  back  in 
 the  dome,   what  they   give  you  for 
 eating... it's not  right. it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a weird  direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.