¨¨,-**£&@# #@&£**-,¨¨
¨,-**£&@## ##@&£**-,¨
¨¨,-**£&@# #@&£**-,¨¨
¨¨¨,-**£&@ @&£**-,¨¨¨
¨¨¨¨,-**£& &£**-,¨¨¨¨
¨¨¨¨¨,-**£ tell them you need to take a call, and £**-,¨¨¨¨¨
¨¨¨¨,-**£& go south. sneak between the houses, &£**-,¨¨¨¨
¨¨¨,-**£&@ getting smaller as you go. @&£**-,¨¨¨
¨¨,-**£&@# cross the train tracks... #@&£**-,¨¨
¨,-**£&@## exit the western industrial dome. ##@&£**-,¨
¨¨,-**£&@# #@&£**-,¨¨
¨¨¨,-**£&@ as you push through the thicker snow @&£**-,¨¨¨
¨¨¨¨,-**£& outside, you become a witch again. &£**-,¨¨¨¨
¨¨¨¨¨,-**£ shapes in the dirt become runes. £**-,¨¨¨¨¨
¨¨¨¨,-**£& pawprints become hidden families. you &£**-,¨¨¨¨
¨¨¨,-**£&@ adjust your course. @&£**-,¨¨¨
¨¨,-**£&@# #@&£**-,¨¨
¨,-**£&@## the ermines make fine meats. one call ##@&£**-,¨
¨¨,-**£&@# and they would come willingly. back in #@&£**-,¨¨
¨¨¨,-**£&@ the dome, what they give you for @&£**-,¨¨¨
¨¨¨¨,-**£& eating... it's not right. it's nothing &£**-,¨¨¨¨
¨¨¨¨¨,-**£ you can feed on, not really. £**-,¨¨¨¨¨
¨¨¨¨,-**£& &£**-,¨¨¨¨
¨¨¨,-**£&@ but it's likely you're still under @&£**-,¨¨¨
¨¨,-**£&@# observation. south is a weird direction #@&£**-,¨¨
¨,-**£&@## and so you probably warrant some ##@&£**-,¨
¨¨,-**£&@# attention. interacting with the #@&£**-,¨¨
¨¨¨,-**£&@ wildlife is out of the picture. @&£**-,¨¨¨
¨¨¨¨,-**£& &£**-,¨¨¨¨
¨¨¨¨¨,-**£ you adjust your course. £**-,¨¨¨¨¨
¨¨¨¨,-**£& &£**-,¨¨¨¨
¨¨¨,-**£&@ @&£**-,¨¨¨
¨¨,-**£&@# #@&£**-,¨¨
¨,-**£&@## ##@&£**-,¨
¨¨,-**£&@# #@&£**-,¨¨
¨¨¨,-**£&@ @&£**-,¨¨¨