¤**=~¨¨¨¨¨ ¨¨¨¨¨~=**¤
#¤**=~¨¨¨¨ ¨¨¨¨~=**¤#
##¤**=~¨¨¨ ¨¨¨~=**¤##
###¤**=~¨¨ ¨¨~=**¤###
####¤**=~¨ ¨~=**¤####
###¤**=~¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨~=**¤###
##¤**=~¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨~=**¤##
#¤**=~¨¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨¨~=**¤#
¤**=~¨¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨¨~=**¤
**=~¨¨¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨¨¨~=**
*=~¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨~=*
=~¨¨¨¨¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨¨¨¨¨~=
~¨¨¨¨¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨¨¨¨¨~
¨¨¨¨¨¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ADJUST YOUR COURSE. ¨¨¨¨¨¨¨¨¨¨
~¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨~
=~¨¨¨¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨¨¨¨~=
*=~¨¨¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨¨¨~=*
**=~¨¨¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨¨¨~=**
¤**=~¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨~=**¤
#¤**=~¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨~=**¤#
##¤**=~¨¨¨ ¨¨¨~=**¤##
###¤**=~¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨~=**¤###
####¤**=~¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨~=**¤####
###¤**=~¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨~=**¤###
##¤**=~¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨~=**¤##
#¤**=~¨¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨¨~=**¤#
¤**=~¨¨¨¨¨ ¨¨¨¨¨~=**¤
**=~¨¨¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨¨¨~=**
*=~¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨~=*
=~¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨~=
~¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨~
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨