tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and  they would  come willingly. back in 
 the  dome,   what   they  give  you  for 
 eating... it's  not right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.