tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would  come willingly.  back in 
 the  dome,  what  they   give   you  for 
 eating... it's not  right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.