tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make  fine  meats.  one call 
 and  they would come  willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's not  right. it's  nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.