tell them you need to take a  call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine  meats. one  call 
 and they  would come willingly. back  in 
 the  dome,   what  they  give   you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.