¨:=\*%§@@# #@@§%*\=:¨
¨:=\*%§@@@ @@@§%*\=:¨
¨:=\*%§@@@ @@@§%*\=:¨
¨¨¨¨¨¨:\%§ §%\:¨¨¨¨¨¨
¨¨¨===*§@@ @@§*===¨¨¨
¨:=\*%§@@# TELL THEM YOU NEED TO TAKE A CALL, AND #@@§%*\=:¨
¨¨¨¨¨:\\%@ GO SOUTH. SNEAK BETWEEN THE HOUSES, @%\\:¨¨¨¨¨
¨:=\*%§@## GETTING SMALLER AS YOU GO. ##@§%*\=:¨
¨:=\*%§@@@ CROSS THE TRAIN TRACKS... @@@§%*\=:¨
¨¨¨¨¨:=*%@ EXIT THE WESTERN INDUSTRIAL DOME. @%*=:¨¨¨¨¨
¨:=\*%§@@# #@@§%*\=:¨
¨:=\*%§@@@ AS YOU PUSH THROUGH THE THICKER SNOW @@@§%*\=:¨
¨:=\*§@@## OUTSIDE, YOU BECOME A WITCH AGAIN. ##@@§*\=:¨
¨¨:::=\\%§ SHAPES IN THE DIRT BECOME RUNES. §%\\=:::¨¨
¨:=\\\%§§@ PAWPRINTS BECOME HIDDEN FAMILIES. YOU @§§%\\\=:¨
¨:=\*%@@## ADJUST YOUR COURSE. ##@@%*\=:¨
¨:=\*%§@@# #@@§%*\=:¨
¨:=\*%§@@# THE ERMINES MAKE FINE MEATS. ONE CALL #@@§%*\=:¨
¨:=*%§@@## AND THEY WOULD COME WILLINGLY. BACK IN ##@@§%*=:¨
¨¨¨¨¨=\\%§ THE DOME, WHAT THEY GIVE YOU FOR §%\\=¨¨¨¨¨
¨:=\*%§§@@ EATING... IT'S NOT RIGHT. IT'S NOTHING @@§§%*\=:¨
¨¨¨:=**%§§ YOU CAN FEED ON, NOT REALLY. §§%**=:¨¨¨
¨:=\*%§@@# #@@§%*\=:¨
¨¨¨::=*§@@ BUT IT'S LIKELY YOU'RE STILL UNDER @@§*=::¨¨¨
¨:=\*%§@@@ OBSERVATION. SOUTH IS A WEIRD DIRECTION @@@§%*\=:¨
¨:==\*%§@@ AND SO YOU PROBABLY WARRANT SOME @@§%*\==:¨
¨¨¨¨¨=*§§@ ATTENTION. INTERACTING WITH THE @§§*=¨¨¨¨¨
¨¨¨¨::\*§§ WILDLIFE IS OUT OF THE PICTURE. §§*\::¨¨¨¨
¨¨¨¨=*%§§§ §§§%*=¨¨¨¨
¨:=\*%§@@# YOU ADJUST YOUR COURSE. #@@§%*\=:¨
¨::::=\\%§ §%\\=::::¨
¨:=\*%§@@# #@@§%*\=:¨
¨:=\%§@@## ##@@§%\=:¨
¨:=\*%§@@# #@@§%*\=:¨
¨:=\*%§@## ##@§%*\=:¨
¨:=\*%§@@# #@@§%*\=:¨