tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine meats.  one  call 
 and they  would come  willingly. back in 
 the   dome,  what  they  give   you  for 
 eating... it's not  right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.