&†:::--¨¨¨ ¨¨¨--:::†&
#&$:-¨¨¨¨¨ ¨¨¨¨¨-:$
##@&$†:-,¨ ¨,-:†$&@##
###@&$†-,¨ ¨,-†$&@###
&&$:,¨¨¨¨¨ ¨¨¨¨¨,:$&&
@@@&$†:-,¨ tell them you need to take a call, and ¨,-:†$&@@@
&$$††:-,,¨ go south. sneak between the houses, ¨,,-:††$$&
#@@&$†:-,¨ getting smaller as you go. ¨,-:†$&@@#
@$:::-¨¨¨¨ cross the train tracks... ¨¨¨¨-:::$@
&††::::-,¨ exit the western industrial dome. ¨,-::::††&
##@&$†:-,¨ ¨,-:†$&@##
##@&$†:-,¨ as you push through the thicker snow ¨,-:†$&@##
#@&$††:-,¨ outside, you become a witch again. ¨,-:††$&@#
##@&$†:-,¨ shapes in the dirt become runes. ¨,-:†$&@##
&$†-,,¨¨¨¨ pawprints become hidden families. you ¨¨¨¨,,-†$&
&$†:::,,¨¨ adjust your course. ¨¨,,:::†$&
##@&$†:-,¨ ¨,-:†$&@##
##@&$†:-,¨ the ermines make fine meats. one call ¨,-:†$&@##
@$†:,,¨¨¨¨ and they would come willingly. back in ¨¨¨¨,,:†$@
@@@&$†:-,¨ the dome, what they give you for ¨,-:†$&@@@
##@&$†:-,¨ eating... it's not right. it's nothing ¨,-:†$&@##
##@&$†:-,¨ you can feed on, not really. ¨,-:†$&@##
##@&$†:-,¨ ¨,-:†$&@##
##@&$†:-,¨ but it's likely you're still under ¨,-:†$&@##
@@&&$†:-,¨ observation. south is a weird direction ¨,-:†$&&@@
##@&$†:-,¨ and so you probably warrant some ¨,-:†$&@##
#@$$††:-,¨ attention. interacting with the ¨,-:††$$@#
&&&&$†:-,¨ wildlife is out of the picture. ¨,-:†$&&&&
#@$††::-,¨ ¨,-::††$@#
##@&$†:-,¨ you adjust your course. ¨,-:†$&@##
##@&$†:-,¨ ¨,-:†$&@##
###&$†:-,¨ ¨,-:†$##
&&†::-¨¨¨¨ ¨¨¨¨-::†&&
#&$$$†:-,¨ ¨,-:†$$$
##@&$†:-,¨ ¨,-:†$&@##
###&$†:-,¨ ¨,-:†$##