tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and  they would come willingly. back  in 
 the  dome,   what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.