#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨,«†%$@¶@
#@¶@$%†«,¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨,«†%$@¶@#
@¶@$%†«,¨¨ GETTING SMALLER AS YOU GO. ¨¨,«†%$@¶@
#@¶@$%†«,¨ CROSS THE TRAIN TRACKS... ¨,«†%$@¶@#
@¶@$%†«,¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨,«†%$@¶@
#@¶@$%†«,¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨,«†%$@¶@#
@¶@$%†«,¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨,«†%$@¶@
#@¶@$%†«,¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨,«†%$@¶@#
@¶@$%†«,¨¨ ADJUST YOUR COURSE. ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨,«†%$@¶@
#@¶@$%†«,¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨,«†%$@¶@#
@¶@$%†«,¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨,«†%$@¶@
#@¶@$%†«,¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨,«†%$@¶@#
@¶@$%†«,¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨,«†%$@¶@
#@¶@$%†«,¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨,«†%$@¶@#
@¶@$%†«,¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨,«†%$@¶@
#@¶@$%†«,¨ ATTENTION. INTERACTING WITH THE ¨,«†%$@¶@#
@¶@$%†«,¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ YOU ADJUST YOUR COURSE. ¨¨,«†%$@¶@
#@¶@$%†«,¨ ¨,«†%$@¶@#
@¶@$%†«,¨¨ ¨¨,«†%$@¶@
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@¶@$%†«,¨¨ ¨¨,«†%$@¶@