tell  them you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and  they would  come willingly. back in 
 the  dome,   what   they  give  you  for 
 eating... it's  not right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.