¨:~;**## ###&**;~:¨
¨¨¨¨¨:~**& &**~:¨¨¨¨¨
¨:::~;*&&& &&&*;~:::¨
¨:~;**## ###&**;~:¨
¨:~**### ####&**~:¨
¨¨¨¨:;***& train dream &***;:¨¨¨¨
¨:~;**## ######¨¨¨¨:~::¨¨##################### ###&**;~:¨
¨:~;;;;* ;;; #&*;;;;~:¨
¨:~;**## ~ ###&**;~:¨
¨:~;**## ~ ###&**;~:¨
¨:~~;**& #&&**;~~:¨
¨¨¨¨¨~*&&& (situation) &&&*~¨¨¨¨¨
¨:~;**## ###&**;~:¨
¨¨¨¨¨¨:;*& you find yourself in a rift - a &*;:¨¨¨¨¨¨
¨:~;**## clearing, narrow but immeasurably long. ###&**;~:¨
¨::::~;* to your sides are walls made of trees, #&*;~::::¨
¨:~;**## thick and ready to swallow you. the sun ###&**;~:¨
¨:~;**## is nowhere to be seen, but nontheless ###&**;~:¨
¨:~;**## it is very bright - the air feels light ###&**;~:¨
¨:~;**## blue, almost white. ###&**;~:¨
¨:~;**## ###&**;~:¨
¨:~;**## along the span of the clearing lay two ###&**;~:¨
¨:~;**## parallel silvery lines, dark hard ###&**;~:¨
¨¨¨¨¨¨:;*& metal. somehow you can see how heavy &*;:¨¨¨¨¨¨
¨:~;**## they are. ###&**;~:¨
¨:~**### ####&**~:¨
¨:~;**## they emit a high pitched whine... ###&**;~:¨
¨:~;**## ###&**;~:¨
¨:~;**## ~ ###&**;~:¨
¨:~;**## ¨¨*¨¨ ###&**;~:¨
¨¨:~;;;**# ~ #**;;;~:¨¨
¨:~;**## ###&**;~:¨
¨¨¨~~***## (situation) ##***~~¨¨¨
¨:~;**## ###&**;~:¨
¨:~;*### youre at the train station, on a ####&*;~:¨
¨¨¨¨¨¨~**# catwalk above the rails. your train is #**~¨¨¨¨¨¨
¨¨¨¨:;;* late, or you are late to the train. #&*;;:¨¨¨¨
¨:~;**## it's a summer afternoon and the station ###&**;~:¨
¨:~;***& is busy, full of relaxed confidence. #&&***;~:¨
¨:~;;*** #&***;;~:¨
¨:~;**## you're in high spirits, although a bit ###&**;~:¨
¨:~;**## stressed about the time, while moving ###&**;~:¨
¨:~;**## up the stairs to your platform. the ###&**;~:¨
¨:~;**## station is in several levels, all ###&**;~:¨
¨¨¨¨¨~** placed within eachother by some #&**~¨¨¨¨¨
¨:::~~;**# intelligent designer, and full of #**;~~:::¨
¨:~;**## stairs, elevators, shortcuts, ###&**;~:¨
¨¨:::::;*# bazaars... you sight your train through #*;:::::¨¨
¨¨¨¨::;*## some glass windows. it's... not where ##*;::¨¨¨¨
¨:~;**## it's supposed to be? ###&**;~:¨
¨::~~;** #&**;~~::¨
¨:~;**## ~ ###&**;~:¨
¨¨¨:~~*& ::*:: #&&*~~:¨¨¨
¨:~;**## ~ ###&**;~:¨
¨:;**### ####&**;:¨
¨:~;**## (situation) ###&**;~:¨
¨¨¨¨¨:;**& &**;:¨¨¨¨¨
¨:~;**## you're finally entering the city. while ###&**;~:¨
¨¨¨:~~;*&& it is indeed a very high speed train &&*;~~:¨¨¨
¨¨¨~;;;;*# you're traveling in, the journey has #*;;;;~¨¨¨
¨¨¨¨¨:;;*# been long. but it's about to end! #*;;:¨¨¨¨¨
¨¨¨¨¨:~;*& &*;~:¨¨¨¨¨
¨:~;;;** society is growing denser around you, #&**;;;~:¨
¨:~;****&& through the windows you see first small &&****;~:¨
¨¨¨¨¨~*& shacks, built of metal and stone, then #&&*~¨¨¨¨¨
¨:~;**## proper houses with mortar to keep them ###&**;~:¨
¨¨¨¨:;*# together... who in turn make way for ##&*;:¨¨¨¨
¨:~;**## the industrial buildings, the urban ###&**;~:¨
¨:~;**## maze, protective walls, jungle ###&**;~:¨
¨¨¨¨¨¨¨~*& network... &*~¨¨¨¨¨¨¨
¨:~;**## ###&**;~:¨
¨¨:::~**## the tracks leave the ground, which is ##**~:::¨¨
¨:~;**## needed for other purposes. you are ###&**;~:¨
¨:~;**## carried gently, curving upwards until ###&**;~:¨
¨:~;;;***& you're moving upward along the wall of &***;;;~:¨
¨¨¨¨¨~~* a building. it's made of slabby stone, #&*~~¨¨¨¨¨
¨:~;**## with great glassless window holes ###&**;~:¨
¨¨¨¨:~***& looking out the way you came. it is &***~:¨¨¨¨
¨:~;**## pitch black inside. ###&**;~:¨
¨:~;***& #&&***;~:¨
¨:~;**## ###&**;~:¨
¨:~;**## ###&**;~:¨
¨:~;**## ###&**;~:¨
¨¨¨¨¨¨:;*& &*;:¨¨¨¨¨¨