tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make fine meats. one  call 
 and they would  come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating... it's  not right. it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.