tell them you need  to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and they would  come willingly. back  in 
 the  dome,   what   they  give  you  for 
 eating... it's not  right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is  a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.