tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and  they would  come willingly. back in 
 the  dome,  what   they  give   you  for 
 eating...  it's not right. it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.