##@#@*\~-¨ ¨-~\*@#@##
#@@*~-¨¨¨¨ ¨¨¨¨-~*@@#
@##**~¨¨¨¨ ¨¨¨¨~**##@
##@#@*\~-¨ ¨-~\*@#@##
@##@**\~-¨ ¨-~\**@##@
@##*\\~¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨~\\*##@
#@@@*~¨¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨¨~*@@@#
#@@\\\\~-¨ GETTING SMALLER AS YOU GO. ¨-~\\\\@@#
###@@*\~-¨ CROSS THE TRAIN TRACKS... ¨-~\*@@###
##@#@*\~-¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨-~\*@#@##
##@#@*\~-¨ ¨-~\*@#@##
##@#@*\~-¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨-~\*@#@##
#@@\--¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨--\@@#
@#**\\~~-¨ SHAPES IN THE DIRT BECOME RUNES. ¨-~~\\**#@
###@#@\~-¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨-~\@#@###
####@*\~-¨ ADJUST YOUR COURSE. ¨-~\*@####
#@@*~~~¨¨¨ ¨¨¨~~~*@@#
##@#@*\~-¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨-~\*@#@##
##@@\~~¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨~~\@@##
@#**\-¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨-\**#@
#*~--¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨--~*#
#@\-¨¨¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨¨¨-\@#
#@*~¨¨¨¨¨¨ ¨¨¨¨¨¨~*@#
@#@*\---¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨---\*@#@
##@#@*\~-¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨-~\*@#@##
##@#@*\~-¨ AND SO YOU PROBABLY WARRANT SOME ¨-~\*@#@##
##*~~¨¨¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨¨¨~~*##
###**\~~-¨ WILDLIFE IS OUT OF THE PICTURE. ¨-~~\**###
@#*~¨¨¨¨¨¨ ¨¨¨¨¨¨~*#@
@#@\~~¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨~~\@#@
#@##@*\~-¨ ¨-~\*@##@#
@@@@*\~¨¨¨ ¨¨¨~\*@@@@
##@#@*\~-¨ ¨-~\*@#@##
@#@\-¨¨¨¨¨ ¨¨¨¨¨-\@#@
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##@#@*\~-¨ ¨-~\*@#@##