tell them you need  to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they would come willingly.  back  in 
 the  dome,  what  they  give   you   for 
 eating...  it's  not right. it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.