tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and  they would come willingly.  back in 
 the  dome,  what  they  give   you   for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.