tell  them you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and  they would come  willingly. back in 
 the  dome,  what   they  give  you   for 
 eating... it's not  right.  it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.