,,==%*¤¤¤# #¤¤¤*%==,,
,,,,,,==*@ @*==,,,,,,
,,=====*@# #@*=====,,
,,==%*¤@## ##@¤*%==,,
,,==%*¤@@# #@@¤*%==,,
,,,,,,=%*@ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ @*%=,,,,,,
,,==%%*¤¤# ¤ 4 TH1RD POCK3T OPER4TOR, PO S1XT3EN. ¤ #¤¤*%%==,,
,,,,===**¤ ¤ ¤ ¤**===,,,,
,,,,==%*¤@ ¤ 1T'S 4 CH1LDR3N'S TOY, ¤ @¤*%==,,,,
,,,,=%%¤¤¤ ¤ TH3MED 4ROUND TH3 SO-C4LL3D ¤ ¤¤¤%%=,,,,
,,==%*¤@## ¤ "B1RD F4CTORY". ¤ ##@¤*%==,,
,,==%*¤### ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ###¤*%==,,
,,==%*¤@## ##@¤*%==,,
,,,,,=%¤¤¤ TH3 B1RD F4CTORY 1S 4 RUMOR3D DUNG3ON ¤¤¤%=,,,,,
,,==%%%¤¤¤ 1N TH3 F4R 4ND COLD MOUNT41NS, WH3RE ¤¤¤%%%==,,
,,,,,=%**¤ MONKS, SL4V3S, OR CH1LDR3N (D1FF3RING ¤**%=,,,,,
,,====%¤@@ B3TWEEN 4CCOUNTS) 4R3 CR34T1NG TH3 @@¤%====,,
,,,,,,,=*@ B1RDS OF TH3 WORLD. @*=,,,,,,,
,,==%*¤@## ##@¤*%==,,
,,==%*¤@## TH3 STORY GO3S, TH4T TH3 P3OPLE OF TH3 ##@¤*%==,,
,,==%*¤@## DUNG3ON WOULD M1N3 FOR M1N3R4LS TH4T ##@¤*%==,,
,,,==%%¤¤# W3RE SPR3CKLED, OR OTH3RW1SE #¤¤%%==,,,
,,==%*¤@@# 1NT3RESTINGLY COLOR3D. TH3 M1N3R4LS #@@¤*%==,,
,,==%*¤### WOULD B3 D1VID3D 1NTO V4R1OUS S1Z3S 4ND ###¤*%==,,
,,,,,,=**@ M4D3 1NTO 3GG-L1K3 SH4P3S. @**=,,,,,,
,,==%*¤@## ##@¤*%==,,
,,==%%%**@ TH3SE 3GGS WOULD TH3N B3 PL4C3D 1N 4 @**%%%==,,
,==%*¤@### SP3C14L H4TCH3RY, UNT1L H4TCH3D, 4ND SO ###@¤*%==,
,,==%¤@### 4LL B1RDS W3RE BORN. ###@¤%==,,
,,==%*¤@## ##@¤*%==,,
,,==%*¤@## R3G4RD1NG TH3 L1TTL3 TOY M4CH1N3, WH4T ##@¤*%==,,
,,====%¤¤@ TH3 H3CK, M4N, 1 M34N, WHY DO3S 1T @¤¤%====,,
,,==%*¤@## SOUND L1K3 TH1S? TH3RE'S ##@¤*%==,,
,,,,,==%¤# = L1K3 SOM3 US34BLE SOUNDS = #¤%==,,,,,
,,,,==%**¤ = THR3E FL4T OUT W31RD SOUNDS = ¤**%==,,,,
,,,,==%*@# = 4ND ON3 DRUM K1T TH4T'S WH4CK = #@*%==,,,,
,,==%¤@### ###@¤%==,,
,,,,,,=%¤¤ ¤¤%=,,,,,,
,,,,===*@# #@*===,,,,
,,==%*¤@## ##@¤*%==,,
,,==%*¤@## ##@¤*%==,,