the honey is a condensation of a thick  
      liquid, inherent to all mazes.      
  mainly collected by the lizardfolk of   
     the kirugu vargir desert, in the     
     underlying tunnels. it's use and     
  possession is illegal within the city.  
    the honey is a reddish amber, very    
  viscous (but still pourable). it smells 
    slightly of eucalyptus, and has a     
           mostly bitter taste.           
    it's highly addictive, and possess    
       strong psychotropic effects.       
    the honey materializes in vaccuums    
 within any labyrinthine space. the more  
   folded and ambiguous, the faster it    
   emerges. the cavernous systems under   
     the desert of kirugu serves this     
    purpose very well - the lizards use   
  pumps to empty small boxes or jars of   
  air, which then are left overnight and  
          harvested the next day.         
  most spaces are somewhat mazelike, and  
  it's not uncommon for lizards in kirugu 
  veszelle city to keep a few jars (often 
  hanged from the ceiling in metal crowns 
  made for this purpose). however, these  
         may take weeks to fill.          
               as a drug                
               one spoon                
    the drug is used by the lizards in    
    these small (but often continuous)    
     doses. this heightens the senses     
  somewhat but at the cost of a lessened  
     ability to multi-task - context      
 switching might take longer and be more  
              four spoons               
   multitasking becomes very hard (the    
   thought does not occur). senses more   
    acute but "unimportant" (ignored).    
  inner perceptions take the upper hand,  
   abstraction and memory faculties are   
   sharpened severely. slight telepathy   
 (mostly moods) with other honey eaters.  
 sense of thirst dissappears. still easy  
      to move around the body (if so      
              seven spoons              
  the honey eater becomes unresponsive to 
   normal stimuli, but able to override   
      their own senses with dreamlike     
 imagery. sharing of thoughts with other  
  eaters, mood reading of those who stay  
   sober (worth noting that the thoughts  
      are very fragmented and hard to     
   decipher, unless you are at a similar  
   level of spoons). at this point the    
 body is hard to move, and starts losing  
         nine spoons and above          
   overdose. body losing water quickly,   
 and is completely unable to move. there  
   is intermittent thought sharing with   
          sober persons (although         
  unintelligible). memeories are sharded  
              or not formed.              
  most deaths are due to loss of water -  
   thirst is one of the last senses to    
  restable after coming down, often gone  
  for up to twenty four hours. at higher  
   doses it's hard to move, even if you   
  would remember drinking (which is also  
  made harder by the attention focusing   
         properties of the honey).        
    people are known to suffer injuries   
     from being still in unfavourable     
  climates for too long, sometimes to the 
     point of death. another danger is    
    actually locomotion of the body...    
     walking around is still somewhat     
  possible after losing sight, which have 
    lead to seveal falls. additionally,   
 robberies of the intoxicated are common. 
  lastly, albeit very rare, it's possible 
  to die of pure overdose (on the scale   
  of jars of honey) before being killed   
  by thirst. there are rumors that this   
   leaves "ghosts", who will still share  
  their thoughts long after their bodies  
            are dead and gone.